Austin,College Station, Dallas, Ft.Worth,
Houston, Midland, San Antonio, Waco

2010-02-08

Viewing pictures in a new window

Filed under: — daveb@ 1:26 pm

It took a little experimentation but I finally figured out how this version of Wordpress works with the ‘target=_blank’ image attribute. It seems to change with each new version but I have it figured out now and can update other folks posts so their images pop up in a new window when you click on them. Wordpress has a plugin that is supposed to do this by default. I installed it but its not working so I have to edit posts by hand to make the target=_blank work at the moment.

Dave da webhead

2010-02-07

Gaming at GHG on 2/7/2010

Filed under: — dmclellan@ 11:41 pm

by David McLellan

There were four games taking place this Sunday. I’ll give a brief photo essay of the games. I’ll also ask forgiveness in advance if I get any names wrong and promise to do better in the future.

a01 a02 a03

1. Hank (Successors?) prepares to take on Bob (Syracuse) in FOG
2. Hank’s pike block gets into Bob’s spearmen leading to a decisive victory.
3. Will, Chris and Danny are playing FWC Skirmish. No idea how this came out.

a04 a05 a06

4. Biff and Chris overlook their allied setup in an FOG game. I think they had British Paras and American Infantry.
5. Mark moves some of his Germans. Justin contributed an Italian force to the Axis side.
6. Near the end of the game, the allies hold a river line against the Axis advance. This was a large game with 3000 to 3500 points on each side. Looks like a good time was had by them.

a07 a08

Several of us started the Check your Six Cactus Air Force campaign. We played out the first two scenarios. I plan to write up a more detailed battle report on this game and post it later this week.
7. First battle, Six Zeros take on four Wildcats. 3 Wildcats lost at a cost of one Zero. Banzai!
8. Eight Zeros escort five Kates in an attack on Henderson Field. Eight Wildcats defend. Details are sketchy on the outcome of this one.

Site Updates

Filed under: — beckerdo@ 11:29 am

Chi Ha AttackSorry for any site inaccessibility problems lately. Our host has been upgrading their servers, and it appears a password file was corrupted. No worries, all the LSHM files are backed-up regularly by the site host and the local LSHM admins.

In the meantime, please enjoy this photo of a WWII era Chi Ha tank. The model is 1/72nd scale. The Museum of the Pacific in Fredricksburg has one of these in their re-enactment collection.

2010-02-03

Black Powder game from 1/31/2010

Filed under: — dmclellan@ 10:44 pm

by David McLellan

Kevin D set up a Black Powder learning game. It was the “not-Shiloh” battle from the examples in the rule book.

Bob H, Kevin S, and Sander commanded the Rebel brigades, with Chuck in overall command.

David M, Phillip, and Lance led the Union brigades with Randy as Union commander.

b01 b02 b03

Here you see the Union camp and setup as well as the initial two Confederate turns. We became experienced with evading charges and fire combat, as well as giving and executing movement orders.

b04 b05 b06

The Union advance continues. Sander takes up a blocking position on the Rebel right flank and disorders the Union battery and one regiment with accurate fire. Kevin rolls a blunder when attempting to charge the Union pickes - and gets … charge nearest enemy for his blunder move.

b9 b8 b9

We see some action in the town as Phillip’s reserves enter and Lance sends one regiment across the bridge. Sander and David trade fire for a few turns, and David’s Union troops close to close range. Randy makes use of the CO to remove casualty points, and finally one of Sander’s regiments breaks. His brigade also reaches its brigade failure point at the same time.
Note that Reb artillery. Kevin rolled another blunder and got to charge nearest enemy with the artillery, placing them on the flank of the Union brigades that had damaged Sander. My brigade was close to breaking as well, but I managed to hold on.

b10 b11 b12

You can see action at a distance between Bob and Lance. I lost track of what was happening over there.
The Union cavalry seemed to fail it movement rolls often, and just got into position as the game was ending. In my best Judson Kilpatrick imitation, I ordered them to charge the shaken and disordered Rebel infantry. Not a good idea. I pushed the infantry back, but nearly went shaken as well as taking another try at making my entire brigade shaken.

2010-01-28

Lasalle Fever in Austin

Filed under: — daveb@ 8:43 am

My 10mm Polish Infantry for Lasalle
By Dave da webhead

A number of us old Napoleonic grognards and not a few newcomers to napoleonic wargaming are turning to a recently published ruleset titled Lasalle, by Sam Mustafa to rekindle or in the case of the newcomers start our interest in Napoleonic wargaming.

Napoleonics is one of those wargaming periods that for some reason tends to fractionalize its player base. Back in 80’s when I first started playing it was the feud between Empire, Napoleon’s Battles, and Column Line and Square. Then Piquet came on the scene and folks seem to either love or loathe that rules set.

For a number of years recently, at least here in Austin, Napoleonics seemed to lie pretty much dormant with a few cabals playing their favorite rules set in the garage but nothing much went on at the club Napoleonics-wise. Now comes Lasalle. This is a tactical rules set and the scale of play is pretty much a division or so on a side. The rules are very professionally presented and written with the novice rather than the veteran player in mind. Probably the best feature of Lasalle is the army builder system in the back of the book. This is basically a scenario generator that allows two players to get together and design a scenario on the fly. It can also be used for tournament play. The average game time for an army-builder scenario is 2 to 3 hours.

The turn sequence is a little odd for veteran gamers but it seems to work well. The troop ratings are a little homogonized and no allowances are made for units with unique battle histories (nothing special about the Prussian totenkopf hussars, French 10th or 57th ligne, etc.) but there is nothing to prevent you from adjusting things a bit if you want to create a historical scenario and not use the army-builder system.

All in all, I am excited about Lasalle and encouraged by the number of folks in the club who have expressed an interest in the rules. We are planning to run a Lasalle boot camp at Great Hall Games tentatively scheduled for February 28. I know at least a few loaner armies will be available for folks who want to try the game but don’t have an army for it.

2010-01-27

Owlcon February 19-21, 2010

Filed under: — daveb@ 11:35 am

owlcon2010logo_500

Owlcon is a long-running convention featuring both role-playing events and miniatures gaming. It is held on the Rice University campus in the student center.

Texicon - New Convention in Fort Worth - Coming Soon

Filed under: — daveb@ 9:56 am

texiconlogo

MAY 21 – 23, 2010
Sheraton Hotel – Fort Worth
1701 Commerce Street
Ft. Worth, TX 76102
Phone (817) 335-7000
www.sheratonfortworth.com

Be part of history. Join us for our Inaugural Year! Whether you are an experienced gamer or a novice, we will have the right games just for you. Miniature Games – Board Games – Role-Playing Games
Bring in a game and find people to play! If you’re interested in signing up to be a Game Master, contact Matt at msims@swbell.net.

For more information, check out our website: www.texicon.net.

Pre-Registration Prices: $25/day or $35 for the entire convention. At The Door: $40 for the entire convention. Space is limited to 200 people per day. Pre-register early to ensure you can attend.

2010-01-26

FOW Fest Results

Filed under: — greathallgames@ 12:56 pm

Name Army Round 1 Round 2 Round 3 Total
Place Side Opp Table Result Opp Table Result Opp Table Result
1 Kitchen, Chris NZ Rifle Coy Allied Brown, Mark 6 4 Boykin, William 9 6 Sullivan, Brandon 11 4 14
2 Brown, Mark Tigers in Tunisia Axis Kitchen, Chris 6 3 Somerville, Aaron 8 6 Trubowitz, Sander 10 4 13
3 Trubowitz, Sander US Rifle Coy Allied McKinlay, Scott 12 5 Kibbe, Matt 11 5 Brown, Mark 10 3 13
4 Kibbe, Matt Germ Panzer Gren (Gepn) Axis Moran, Frank 7 6 Trubowitz, Sander 11 2 Boyd, Justin 9 5 13
5 Shelton, Jason British Rifle Coy Allied Mundt, Jim 9 2 McKinlay, Scott 3 6 Riney, Mark 7 5 13
6 Mundt, Jim Italian Bersagliari Axis Shelton, Jason 9 2 Diaz, Jando 2 6 Arnold, Chris 8 5 13
7 Chun, Everett US Rifle Coy Allied Horner, Greg 4 3 Leopard, Steve 10 5 Bayne, Mark 12 4 12
8 Anhaiser, John Brit Indian Inf Coy Allied Key, Jeff 1 2 Horner, Greg 6 5 Boykin, William 5 5 12
9 Sullivan, Brandon German Panzerpioneer Co Axis Diaz, Jando 5 6 Boyd, Justin 12 3 Kitchen, Chris 11 3 12
10 Boyd, Justin US Para Coy Allied Rudd, Hal 3 5 Sullivan, Brandon 12 4 Kibbe, Matt 9 2 11
11 Bayne, Mark German Grenadier Platoon Axis Arnold, Chris 2 3 Rios, Adam 7 5 Chun, Everett 12 3 11
12 Arnold, Chris US Rifle Coy Allied Bayne, Mark 2 2 Brock, Bill 5 6 Mundt, Jim 8 2 10
13 Rios, Adam Brit Armored Car Coy Allied Riney, Mark 8 3 Bayne, Mark 7 2 Leopard, Steve 6 5 10
14 Riney, Mark German Panzer Gren Axis Rios, Adam 8 2 Moran, Frank 1 6 Shelton, Jason 7 2 10
15 Somerville, Aaron US Tank Coy Allied Leopard, Steve 11 3 Brown, Mark 8 1 Key, Jeff 3 6 10
16 McKinlay, Scott Italian Bersagliari Axis Trubowitz, Sander 12 2 Shelton, Jason 3 1 Horner, Greg 2 6 9
17 Brock, Bill German Panzer Gren Axis Boykin, William 10 2 Arnold, Chris 5 1 Diaz, Jando 4 6 9
18 Boykin, William German Panzer Gren Allied Brock, Bill 10 5 Kitchen, Chris 9 1 Anhaiser, John 5 2 8
19 Leopard, Steve Germ PanzerKomp Axis Somerville, Aaron 11 4 Chun, Everett 10 2 Rios, Adam 6 2 8
20 Key, Jeff Afrika Schutzenkompanie Axis Anhaiser, John 1 1 Rudd, Hal 4 5 Somerville, Aaron 3 1 7
21 Rudd, Hal German Panzer Gren Axis Boyd, Justin 3 2 Key, Jeff 4 2 Moran, Frank 1 3 7
22 Moran, Frank US Light Tank Coy Allied Kibbe, Matt 7 1 Riney, Mark 1 1 Rudd, Hal 1 4 6
23 Horner, Greg Afrika Schutzenkompanie Axis Chun, Everett 4 3 Anhaiser, John 6 2 McKinlay, Scott 2 1 6
24 Diaz, Jando Brit Infantry Tank Coy Allied Sullivan, Brandon 5 1 Mundt, Jim 2 1 Brock, Bill 4 1 3

2009-10-06

pre-order minis anyone?

Filed under: — kwgamers@ 1:33 pm

From the Wargames Factory -there’s a pre-order effort for plastic sci-fi minis.

Check it out:

http://www.wargamesfactory.com/BookingRetrieve.aspx?ID=40034

 I pre-ordered 12 spruces which I would use SGII rules and my bastardized Space-Hulk version of the same.

Justo
www.MAG-CON.com
832-527-4849

2009-10-04

Uncharted Seas

Filed under: — Basilhare@ 3:45 pm

Our West Texas LSHM Chapter tried out “Uncharted Seas” from Spartan Games this past Saturday. We played a 725 point game, Elves vs. Dwarves, in a straight up sink or be sunk format. Andrew Becker & Mike McGrail ran a core Dwarven Fleet reinforced with 2 subs and 2 x Heavy Cruisers vs. Faron Bell’s Elven core fleet reinforced with an extra Battleship, 1 additional frigate and 2 dragon flyers. The game was very reminiscent of the old GW “Man ‘o War” and we thought it played very well.

 

The fleets were well balanced with the dwarves having the edge in fire power & armor and the elves being sleek, maneuverable & fast. We used the Fleet Cards which offered race specific magic & tactical cards during play. We thought these really added a great deal of flavor to the game. We used Litko tokens & small dice for game markers vs. book keeping and thought that worked very well.

 

We took turns setting up along the opposite board edges of our 3.5’ x 7.5 playing surface and were just outside of max range. I deployed in line of battle w/ my Elven Fleet with the cruisers in the lead, followed by my 7 frigates (divided into two squadrons) and then my 2 Battleships bringing up the rear. My two dragon flyers were set up at the other end of the board. The Dwarves were deployed running abreast with a 3 frigates on the extreme right, 2 heavy cruisers, 3 regular cruisers, 2 subs, the battleship and another squadron of 3 frigates.

 

I drew first blood as my dragon flyers made an acid run toward the frigates on the right and sank one of the fragile ships. As we maneuvered for positions, my superior maneuverability worked to my advantage as I ran down the middle of the dwarf cruisers with my 2 frigate squadrons and dished out damage to both port & starboard. I managed to disable a cruiser, sink a sub and damage a couple of other vessels during the maneuver. This would prove my greatest feat during the game, as the game would quickly turn against me. My two dragon flyers were “shot” down (one sustained a catastrophic hit, spewing acid all over the area which sank another dwarven frigate) and my 3 cruisers found themselves outmatched against 2 heavy and 2 regular cruisers. They began sustaining damage while only dealing superficial blows in return.

 

I quickly found out that I mis-deployed my Battleships to the rear, as it took quite a while for me to get them into battle. Though they are fast for a large ships, they were still quite slower than their frigate & cruiser escorts. By the time the elven battleships came into range, the dwarven cruisers had blasted thru my cruiser screen and came around my left, while the massive dwarf battleship closed range on my right. The frigates (only 4 now remaining) had run downwind and were coming back around but not before the elven capital ships began taking damage. In desperation, I rammed a cruiser and boarded the dwarf ship only to see both the crew of my battleship and the dwarf cruiser be annihilated in the action. The game ended as the remnants of my proud elven fleet limped away as the dwarves enjoyed a captured battleship & frigate as prizes. We shall be back for revenge!

 

We very much enjoyed the rules & system and look forward to playing again!

2009-09-29

MILLENNIUMCON PLAYER REGISTRATION IS OPEN

Filed under: — richard wheet@ 11:33 pm

mil11head1

MILLENNIUMCON PLAYER REGISTRATION IS OPEN

The countdown is on for another great convention.

November 6 - 8, 2009
Friday – Sunday
Wingate Inn and Conference Center
Round Rock, Texas

The SHOP.MILLENNIUMCON.COM web store is open for Player Pre-Registration.

http://shop.millenniumcon.com/

Browse the vendor area for those “got to have” items. Many of the vendors are running demos of their latest games and offerings.

So register early for a better selection of events and a discounted pre-registration rate for a 3DAY pass of $25 and $20 for LSHM members (at the convention door the passes will be $30). Single day passes are also available.

The main website is http://www.millenniumcon.com

For registration help:

http://www.millenniumcon.com/store/registration.html  

For convention pass information:

http://www.millenniumcon.com/store/pass.html  

For game session information:

http://www.millenniumcon.com/store/games.html

WHEN AND WHERE

November 6 - 8, 2009
Friday – Sunday
Wingate Inn and Conference Center
Round Rock, Texas

We are pleased to announce that the 12th annual LSHM Gaming Convention will continue to be at the Wingate Inn and Conference Center in Round Rock, Texas. Discounted room rates are available at $98 per night (includes taxes). Ask for the Millenniumcon discount when registering. You must make reservations by phone to get the discounted rates: 512-341-7000

Please review the available gaming events at this point in time on the sorted lists at 

http://www.millenniumcon.com/game_index/game_index.html

These are kept up to date. 

Referee registration is still open. We will consider only miniature games at this point and Saturday morning sessions are now filled with games. There are a few tables still available during the other time slots with Friday evening having an entire room empty since the Field of Glory tournament will not be using that room until Saturday.

The Millenniumcon 12 Staff

2009-09-13

FOWSA 4 Report

FOWSA 4 Group Photo

FOWSA 4 Group Photo

FOWSA 4 went off as scheduled on Sep 12.
We had 19 participants divided into Eastern Front and Western Front divisions.
Three rounds were played using standard 1750 pt armies.

The missions used were as follows:

Round 1 - Free-for-All, 2.5 hr time limit
Round 2 - Hold the Line, 2.5 hr time limit
Round 3 - Player’s choice of Fighting Withdrawal or Cauldron
2.5 hr time limit

When the it was all done, the results were:

East Front Division:

Andy Blozinski Gvardeyskiy Tankovy Batalon Soviet 1 Best Eastern Front
Chris Kitchen StuG Batterie German 2 Best East Front German
Thom N Strelkovy Batalon Soviet 3 Best Soviet
William Boykin Panzerkompanie German 4
David Coon Panzerkompanie German 5
Joe Shaffer Motostrelkovy Batalon Soviet 6

West Front Division:

Mike Gomez Rifle Company US 1 Overall Tournament Champion, Best Painted Army
Joe Paquette Rifle Company US 2 Best Western Front
John Anhaiser Rifle Company British 3 Best Ally Western Front
Mark Reed Rifle Company Polish 4
Wes Knight Schwere SS-Panzerkompanie German 5 Best German Western Front
Ian Straus 2AD Tank Company US 6
Mark Cole Grenadierkompanie German 7
Ralph Chance Fallschirmjägerkompanie German 8
Everett Chun 3AD Armored Rifle Company US 9
Adam Aguilera Panzerpionierkompanie German 10
Hal Rudd 21 Pz Panzergrenadierkompanie German 11
Chris Arnold Rifle Company US 12
Dave Beeson Panzerkompanie German 13 Sportsmanship

Since this event is a regional qualifier for US nationals, our top 3 overall

1 Mike Gomez
2 Joe Paquette
3 John Anhaiser

will be qualified to participate at Nationals. Congrats Guys!!

The tournament organizers would like to thank the following people/organizations:

Battlefront Miniatures for their generous prize support and publicity

Our host venue, Dragon’s Lair Games and Comics for providing space and tables,
generous prize support and for judging the Best-Painted
Army contest.
Thanks Rich, Cliff, Brian, abd Ellen.
A special thanks to Rich for picking up the pizzas

Lone Star Historical Miniatures for providing administrative support,
and additional prize support

Thomas N. for providing the voice for announcements
and additional prize support

Thom, Wes, David, and James for staying late Friday to set up

Mike and Joe for providing very nice terrain setups

Everyone who helped clean up after the event

All-in-All FOWSA 4 was a great success, and all involved had a great time.
Thanks again, and be ready for FOWSA 5 next September!

2009-09-04

MILLENNIUMCON 12 CALL FOR GAME HOSTS

Filed under: — richard wheet@ 11:53 pm

mil11head

It’s now September and it’s time to get serious about registering games at Millenniumcon. We are hoping to open player registration at the end of September. Since Millenniumcon is at the beginning of November this year (normally the middle to end), we need to fast track game registration.  So please start getting your games registered.

 

We are pleased to announce the that the 12th annual LSHM Gaming Convention will continue to be at the Wingate Inn and Conference Center in Round Rock, Texas.  Last year over 350 attended the event with over 175 registered sessions.

 

Registration for running a game at the convention is now actively open. There will be the same ample room between the tables for the players that was provided last year.

 

Millennium has a particular need for classical historical periods (ACW, Napoleonic, Ancients, etc). Last year, there was more demand for these types than we could meet, and the slots filled up quickly.

 

Only about 50% of the miniatures slots are filled. So we need numerous miniature game hosts.

 

Currently, most of the board, card and role-playing slots are filled. Therefore, those requests will be determined on a case-by-case basis.

 

There is one major change in the registration process:

 

NEW: Upon game registration, the room and table number will be assigned upon a first come - first serve basis. Once all the tables for a particular time slot have been filled, we will close registration for that particular time slot. If you request to run a game during a closed time slot, you will be notified and given a choice of alternate time slots that are available. At this point in time, all time slots still have space available but Friday evening is filling up fast.

 

This new process is to make sure that we have enough tables available for each time slot, and one time slot doesn’t get over booked…

 

Some Friday night sessions are still open as well as Saturday morning, but we definitely need Saturday Afternoon and Evening session. Sunday morning, as always, is open to new sessions,

 

The link to register is listed below:

 

 http://www.millenniumcon.com/referee/Registering_Game_on_Webpage.cfm

 

Referees are given discounted registration fees: 

 

    For a single session:

         Free for Friday or Sunday if you run a single game on Friday and Sunday

         $10 for Saturday if you run a single game on Saturday

         $15 for a 3-day convention pass

         For multiple sessions: a free 3 - day convention pass

 

For complete information about Game Referee Registration and registration forms, click the Referee Registration link on the menu at the top of the Millenniumcon 12 website.

 

 http://www.millenniumcon.com

 

We’ve arranged special room rates for Millennium attendees. If you mention Millennium when you make your reservation, you’ll get your rooms for approximately $98 per night (includes taxes).  Be sure to mention you are with Millennium. It gets you a lower rate and reduces the cost of the convention area, which, in turn, helps keep down the registration fees!

 

You need to make the reservation directly with the Wingate in Round Rock.  The discount is not available via the 800-reservation number or the Internet.

 

    Wingate Inn & Conference Center

   1209 North Interstate Highway 35, Round Rock, TX 78664

   Phone: 512-341-7000

   Fax: 512-341-7011

 

We look forward to the convention and seeing all of you there. If you have any questions, information, or problems, please contact us:

    Richard Wheet - Game Director (rwheet@grandecom.net)

   Chip Aaron - Convention Director (da_baron@sbcglobal.net)

 

 

2009-08-31

Austin Summer Field of Glory Tournament by LSHM & GHG

Filed under: — greathallgames@ 4:46 pm

The second Great Hall Games/LSHM Field of Glory Tournament of the year took place at GHG on August 29 & 30. The were five rounds of play (three on Saturday and two on Sunday), each of three hours. Armies were 800 points. Players were scored on their best three games.

We had a total of 18 players. Some only played a single game and others played the entire five game set. We originally tried to have two divisions, a Classical Division before 1040 AD and a Chivalric Division for armies after 1040. We did not have enough Chivalric armies, however, so we ended up having just an open tournament.

Winners

First Place - Alvaro Erize - (Later Carthagenian - Hannibal in Italy)
alvaro_prize

Second Place - James Boyd (Dominate Roman)
james_prize

Third Place -Justin Boyd (New Kingdom Egyptian)
justin_prize

Fourth Place -John Payne (Parthian)
john_prize

Best Painted Army - Bob Putnam (Bedouin: Hamdanids of Aleppo)
augustfog_69 augustfog_43 augustfog_44
These were some older troops that Bob rebased and the looked great!

Best Camp - Justin’s Egyptian Camp

augustfog_camp augustfog_justin1
Did his dad, James, paint it?

Full Results
Five rounds of 3 hours were played. For tournament scoring, the best three games were counted. The table below shows the score for each game, the sum of the best three games and the sum of all the games played.

Name Army Round 1 Round 2 Round 3 Round 4 Round 5 Best 3 Games Total
Place Opp Result Opp Result Opp Result Opp Result Opp Result
1 Erize, Alvaro Later Carthagenian Harmon, Harvey 25 Boyd, James 25 Boyd, Justin 18 Kevin Dunn 4 Payne, John 24 74 96
2 Boyd, James Dominate Roman Askew, Fred 19 Erize, Alvaro 0 McLellan, Dave 17 Harmon, Harvey 16 Mundt, Jim 11 52 63
3 Boyd, Justin New Kingdom Egyptian Miller, Chip 14 Camp, Aaron 23 Erize, Alvaro 7 Askew, Fred 11 Hopper, Brian 12 49 67
4 Payne, John Parthian Hopper, Brian 15 Toon, Ben 16 Brock, Bill 16 McLellan, Dave 15 Erize, Alvaro 1 47 63
5 Putnam, Bob Bedouin-Hamdanids of Allepo Brock, Bill 13 Mundt, Jim 14 Harmon, Harvey 10 Miller, Chip 14 Askew, Fred 9 41 60
6 Harmon, Harvey Early Successor, Selucid Erize, Alvaro 0 Askew, Fred 12 Putnam, Bob 10 Boyd, James 4 McLellan, Dave 19 41 45
7 Miller, Chip Late Achameanid Persian Boyd, Justin 6 Hopper, Brian 9 Toon, Ben 13 Putnam, Bob 6 Boykin, William 9 31 43
8 Mundt, Jim Principate Roman Smith, Rob 8 Putnam, Bob 6 Hopper, Brian 11 0 Boyd, James 9 28 34
9 Hopper, Brian Dominate Roman Payne, John 5 Miller, Chip 11 Mundt, Jim 9 0 Boyd, Justin 8 28 33
10 Askew, Fred Later Carthagenian Boyd, James 1 Harmon, Harvey 8 0 Boyd, Justin 9 Putnam, Bob 11 28 29
11 Brock, Bill Santa Hermandad Nueva Cast Putnam, Bob 7 McLellan, Dave 13 Payne, John 4 0 0 24 24
12 Toon, Ben Late Republican Roman 0 Payne, John 4 Miller, Chip 7 Boykin, William 11 0 22 22
13 Kevin Dunn (Referee) Dominate Roman 0 0 0 Erize, Alvaro 21 0 21 21
14 Boykin, William Sassanid Persian 0 0 0 Toon, Ben 9 Miller, Chip 11 20 20
15 McLellan, Dave Mid Republican Roman Camp, Aaron 7 Brock, Bill 7 Boyd, James 3 Payne, John 5 Harmon, Harvey 1 19 23
16 Camp, Aaron Sassanid Persian McLellan, Dave 13 Boyd, Justin 2 0 0 0 15 15
17 Smith, Rob (Referee) Sassanid Persian Mundt, Jim 12 0 0 0 0 12 12

Some Pictures
Here are some pictures of the day’s events:

2009-08-09

Gaming in Austin

Filed under: — daveb@ 10:43 pm

By Dave da Webhead (back from an overlong absence)

The August 9th game day was well attended and there were a number of different games being played. Kevin Hendryx hosted one of his colonial skirmish extravganza’s. Rob, Marty, and the Kevins were playtesting Field of Glory Renaissance (English Civil War). Bob, Francisco, Sander, and I played Napoleonics using the Fast Play Grand Armee rules. Two of the younger members were playing an old school game of Command Decision. There were several games of Field of Glory being played and most if not all were part of Kevin Dunn’s long-running 1431 campaign.

Kevin and Nathan Serenade the Crowd Sneaking up on the Castle Castl McKevin

Leftmost: Kevin Hendryx and Nathan Hook get the crowd in the mood for the highland skirmish game with a little bagpipe music.
Middle: Sneaking up on the castle from the river in the Highland skirmish game.
Rightmost: Very nice castle especially for a Lego castle.

Another view of the castle and its defenders Farmhouse Castl McKevin

Leftmost: Another view of the castle showing its defenders.
Middle: A nice farmhouse and livestock from Kevin’s colonial skirmish game.
Rightmost: Hand-to-hand fighting in the castle

Rob, Marty, and the Kevins setting up a ECW playtest game of Field of Glory Renaissance (FOGR) Cavaliers and Roundheads battling it out in FOGR One of the two crowded game rooms

Leftmost: Rob, Marty, and the Kevins setting up a ECW playtest game of Field of Glory Renaissance (FOGR)
Middle: ‘Cavaliers and Roundheads battling it out in FOGR
Rightmost: One of the two crowded game rooms

WWII skirmish using Command Decision Fred Askew and Bill Brock playing FOG for the 1431 campaign More Field of Glory action

Leftmost: WWII skirmish using Command Decision
Middle: Fred Askew and Bill Brock playing FOG for the 1431 campaign
Rightmost: More Field of Glory action

Napoleonics using Fast Play Grand Armee Napoleonics using Fast Play Grand Armee Napoleonics using Fast Play Grand Armee

Napoleonics using Fast Play Grand Armee Napoleonics using Fast Play Grand Armee

The last five pictures are of the Napoleonic game played by Bob, Francisco, Sander, and myself. It was an 1813 scenario with Prussians and Russians attacking the French. This was a very exciting battle with several unexpected twists as commanders launched unexpected attacks and the occasional unwanted retreat. It was a near-run thing and we didn’t have to time to complete the battle but at the point we ended it the Russo-Prussians had the tactical edge and they declared a marginal victory. The FPGA command system is very interesting and makes for a very fun game. I’m happy to see a Napoleonics rule set that more than one person is willing to play. :-)