Austin,College Station, Dallas, Ft.Worth,
Houston, Midland, San Antonio, Waco

2009-09-13

FOWSA 4 Report

FOWSA 4 Group Photo

FOWSA 4 Group Photo

FOWSA 4 went off as scheduled on Sep 12.
We had 19 participants divided into Eastern Front and Western Front divisions.
Three rounds were played using standard 1750 pt armies.

The missions used were as follows:

Round 1 - Free-for-All, 2.5 hr time limit
Round 2 - Hold the Line, 2.5 hr time limit
Round 3 - Player’s choice of Fighting Withdrawal or Cauldron
2.5 hr time limit

When the it was all done, the results were:

East Front Division:

Andy Blozinski Gvardeyskiy Tankovy Batalon Soviet 1 Best Eastern Front
Chris Kitchen StuG Batterie German 2 Best East Front German
Thom N Strelkovy Batalon Soviet 3 Best Soviet
William Boykin Panzerkompanie German 4
David Coon Panzerkompanie German 5
Joe Shaffer Motostrelkovy Batalon Soviet 6

West Front Division:

Mike Gomez Rifle Company US 1 Overall Tournament Champion, Best Painted Army
Joe Paquette Rifle Company US 2 Best Western Front
John Anhaiser Rifle Company British 3 Best Ally Western Front
Mark Reed Rifle Company Polish 4
Wes Knight Schwere SS-Panzerkompanie German 5 Best German Western Front
Ian Straus 2AD Tank Company US 6
Mark Cole Grenadierkompanie German 7
Ralph Chance Fallschirmjägerkompanie German 8
Everett Chun 3AD Armored Rifle Company US 9
Adam Aguilera Panzerpionierkompanie German 10
Hal Rudd 21 Pz Panzergrenadierkompanie German 11
Chris Arnold Rifle Company US 12
Dave Beeson Panzerkompanie German 13 Sportsmanship

Since this event is a regional qualifier for US nationals, our top 3 overall

1 Mike Gomez
2 Joe Paquette
3 John Anhaiser

will be qualified to participate at Nationals. Congrats Guys!!

The tournament organizers would like to thank the following people/organizations:

Battlefront Miniatures for their generous prize support and publicity

Our host venue, Dragon’s Lair Games and Comics for providing space and tables,
generous prize support and for judging the Best-Painted
Army contest.
Thanks Rich, Cliff, Brian, abd Ellen.
A special thanks to Rich for picking up the pizzas

Lone Star Historical Miniatures for providing administrative support,
and additional prize support

Thomas N. for providing the voice for announcements
and additional prize support

Thom, Wes, David, and James for staying late Friday to set up

Mike and Joe for providing very nice terrain setups

Everyone who helped clean up after the event

All-in-All FOWSA 4 was a great success, and all involved had a great time.
Thanks again, and be ready for FOWSA 5 next September!

2008-12-29

FoW Doubles tournament planned

Filed under: — istraus@ 12:29 am

We are going to have a doubles Flames of War tournament in San Antonio on Saturday, January 31st, 2009, and you are invited. Sign-in is at 10AM, and play will begin at 10:30AM.

Where? Dragon’s Lair Comics, 7959 Fredericksburg Rd #129 San Antonio 78229. Which is on the northwest side of town, on the edge of the Medical Center, in a strip center on the west side of Fredericksburg Rd at Medical.

Period? Late War only.

Registration: Pre-registration is encouraged (email to Ian Straus, istraus@texas.net) If you have questions, and to see the detailed tournament rules, call (210) 637-7063 evenings or email.)

Fees: An entry fee of $15, payable at the door. Sign-in is at 10AM, and play will begin at 10:30AM. Profits from this tournament will go to buy building models suitable for FoW, which will be donated to LSHM to be located and used at DL/San Antonio.

Number of teams: The tournament will have even numbers of teams. If an odd number of teams appears, preference will be given to those who pre-register first, and then to any ”swing team”. If a team pre-registers and volunteers to be ‘”swing team”, ready to play or not as needed to make an even number, and ready to play both Axis and Allied, they will receive the following preferences: One victory point added to their tournament total, and the option to add or subtract 1 pip each round to any setup die roll to determine attacker or defender.

Teams and Armies:

Teams must be composed of two players and must register with a team name as well as their personal names.

Armies: A team will operate an army of two companies, with each of the two players operating one company. The two companies must be from the same side in WWII (Axis or Allied) and must be a historically sound pair: that is, on the same side in the same theater of war, so US and British is allowed but British and Soviet is not.

Army Size: 2,400 points for each team of two players. If airpower is bought it will be only one pool of dice for the team. The larger company can not exceed the smaller company’s points by more than 200. For example if 200 points is spent on air support, then that leaves 2200 and so the smaller company can be no smaller than 1000 while the larger can be no larger than 1200 points.

Lists: Each team will submit one single pair of lists reflecting their two companies. The list headings must show the team name, the list sources, the nationality, and the specific company source lists with book and page number. Players must bring a copy or printout of their list source (book or PDF) for the umpire’s and opponents’ inspection.

2008-09-14

FOWSA 3 Tournament Report

After a scare early in the week from Hurricane Ike, FOWSA 3 went off as scheduled on Sep 13.
We had 22 participants divided into Mid-War and Late-War divisons. Four rounds were played, with
rounds 1 and 2 being played with 750 pt. armies on 3ft X 4ft half-tables. Rounds 3 and 4 were
played using standard 1500 pt armies.

The missions used were as follows:

Round 1 - Free-for-All, 750 pts, 1.5 hr time limit
Round 2 - Hold the Line, 750 pts, 1.5 hr time limit
Round 3 - Player’s choice of Fighting Witdrawal or Breakthrough 1500 pts, 2.5 hr time limit
Round 4 - Encounter, 1500 pts, 2.5 hr time limit

When the dust settled, the results were:

Mid-War Division:

Mike Gomez US Rifle Company 1 Best Mid-War General
John Anhaiser Italian Compagnia Motociclisti 2 Best Axis Mid-War
Jim Mundt Italian Compagnia Bersaglieri 3 Best-Painted Army
Mark Cole German Pionierkompanie 4
Bill Brock German Panzerkompnie 5
Thomas N Soviet Strelkovy Batalon 6 Best Allied Mid-War
Matt Kibbe German Panzerkompnie 7
Hal Rudd Soviet Tankovy Batalon 8
Dave Beeson US Rifle Company 9
Alec Aaron German Fallschirmpionierkompnie 10

Late-War Division:

Joe Paquette US Rifle Company 1 Overall Tournament Champion
Stewart Yee British Armored Squadron 2 Best Late-War General
Everett Chun US 2AD Tank Company 3 Best Allied Late-War
Ian Straus US Tank Company 4
Ralph Chance German Panzerkompnie 5 Best Axis Late-War
Royce Bullock German Panzerkompnie 6
William Boykin German Panzerkompnie 7
David Coon German Panzerkompnie 8
James Chance US Tank Company 9
Adam Aguilera German Panzerpionierkompanie 10 Sportsmanship Award
Mark Reed Soviet Rota Razvedki 11
Chris Dingley French Companie de Tirailleurs 12

Our overall winner, Joe Paquette, was participating in his first Flames of War tournament.
Great job Joe!

We also ran a table contest, which had 5 entrants. Mike Gomez won the Best Table prize.

The tournament organizers would like to thank the following people/organizations:

Battlefront Miniatures for their generous prize support and publicity

Our host venue, Dragon’s Lair Games and Comics for providing space and tables,
additional prize support and for judging the Table contest and the Best-Painted
Army contest
Thanks Amy, Rich, Cliff, Brian, Becky, Bob, and Ellen

Lone Star Historical Miniatures for providing administrative support, additional
prize support, and printed flyers for publicity

Thomas N. for providing the voice for announcements, additional
prize support, and for all the encouragement and support

Ian Straus, for providing table contest rules and judging criteria

Chip Aaron, LSHM President, for picking up the pizzas, gotta feed the troops!

Thom, Ian, Ralph, and James for staying late Friday to set up

Everyone who helped clean up after the event

All-in-All FOWSA 3 was a great success, and all involved had a great time.
Thanks again, and be ready for FOWSA 4 next September!

2008-06-28

San Antonio Flames of War Tournament Sept 13th

Filed under: — J_Piper@ 12:30 am

Announcing the third annual Flames of War - San Antonio Tournament, otherwise known as FoWSA 3. The tournament will be held on Saturday Sept 13 , 2008 at Dragons Lair Comics 7959 Fredricksburg Rd # 129 San Antonio,Texas (Fredricksburg Rd and Medical Dr).

The Tournament will cost $15.00 For Lone Star Historical Miniatures members and $20.00 for non members with the additional $5.00 going to a one year membership in L.S.H.M. Tournament fees will be payable on day of event at the door. Lunch is included in the entry fee. On the day of the event, registration begins at 09:00 AM and play begins at 10:00 AM.

There will be 4 rounds played this year. The first two rounds will use 750 pt lists on 4′ X 3′ tables with each round lasting 1 hr 30 min. The third and fourth rounds will be standard 1500 pt battles lasting 2 hrs 30 min.

The Tournament will consist of both Mid and Late War Divisions using 1500 point Armies built from the Army books and official PDF lists available as of 15 Aug 2008. Prior to 5 Sep 2008 two lists based on the same company type may be submitted. After 5 Sep only 1 list will be accepted. Also, when composing your lists, please create750 pt lists to be used in rounds 1 & 2. These lists must be subsets of your 1500 pt list(s)and must contain at least a company HQ and 1 combat platoon. You may reduce or increase the number of squads or vehicles within a platoon in order to get as close as possible to 750 pts. but you may not use a platoon not included in your 1500 pt lists. Please Email all army lists or questions to Biff Coon at biffc@sbcglobal. net.

Prizes will be awarded to Best overall player, best Axis, and best Allied players. In event of a tie in any area, the tournament staff will determine the winner by other means. There will also be a table contest. Details in the July announcement.

2008-01-26

Informal Poll for OwlCon 2008 FOW Tournament

This post is being made in order for me to informally solicit information concerning folks’ intent to participate in the OwlCon 2008 FOW Tournament.  As a member of the HaHMS (Houston chapter) and bvhm (College Station chapter) Yahoo groups I have posted a Yahoo poll to gather this information from those chapters.  This post is an attempt to address those of you in other chapters who do not subscribe to the aforementioned Yahoo groups.

Whether you have pre-registered with OwlCon or not or previously emailed me or not regarding your plans to play in this tournament, would you please add a comment to this post if you plan to play in either the mid-war event on Saturday Feb. 9th, the late-war event on Sunday Feb. 10th or both events.  There is no need to comment if you have no intention to play in these eventsThere is also no need to comment if you are a member of either of the aforementioned groups (you would presumably have seen the relevant poll).

If you know of someone who does plan to play will you please ask them to add a comment as well.  I’m trying to reach as many FOW players as possible in all the chapters/areas touched by this forum and I’m sure there are many like me who don’t often visit the lshm site.

Thanks for your time.

–Andy (OwlCon 2008 Historical Mini Chief)

2007-02-28

Warmaster Ancients Tournament a Huge Success

By Dave da Webhead

Last Sunday we ran our first Warmaster Ancients tournament in Austin. We had 22 participants which was an excellent turnout. This was a single day event with 3 rounds each two-and-a-half hours long. The point system was cabbaged from the Warmaster Fantasy tournaments that the San Antonio club have been running for years.

I actually got to play in this tournament and brought my vaunted Indian army to the fray. I got my hiney handed to me by Bob Huey in the first round, managed to fight Chip Aaron to a draw in the second round, and managed to beat Marty Wolverton (but didn’t break his army) in the third round. All the games were a lot of fun and the entire event had a pretty relaxed atmosphere.

The tournament attendees One of the game rooms The other game room packed with players My Indians getting butchered by Bob’s Romans

Left: The tournament attendees (sans me - someone has to take the picture)
Middle Left: One of the game rooms as the tourney gets underway.
Middle Right: The other game room packed with players.
Right: My hapless Indians getting slaughtered by Bob Huey’s Romans.

Bob savors his victory Another shot of the players happily wailing away on each other’s armies Aren’t those elephants going the wrong way ?!? Chris Dingley and Chip Miller

Left: Bob Huey (black t-shirt) savors his victory over my Indians.
Middle Left: Another shot of the players happily wailing on each other’s armies
Middle Right: Aren’t those elephants going the wrong way?!??
Right: Chris Dingley (seated) and Chip Miller (standing)

Here is the list of players. The top 3 finishers are noted as is the door prize winner (a 1000 point Egyptian Army box) and the Best Painted Army Prize.

The Players and Their Armies

Alvaro Erize Britons First Place Mike Fischer Palmyran Second Place
Nathan Hook Sarmations Third Place Rob Smith Late Republican Roman Participant
Jason Olsen Norman Participant Francisco Erize Late Republican Roman Participant
Blake Radetski Qin Chinese Participant Bob Huey Late Imperial Roman Participant
Chris Dingley Parthian Participant Lance Hardaway Alexandrian Participant
Jim Mundt Carthagenians Door Prize Winner William Boykin Late Republican Roman Participant
Jose Santos Norman Participant Dave Bennett Indian Participant
Steve Metze Carthagenians Participant Marty Wolverton Byzantine Participant
Dave McClellan Early Republican Roman Participant Cameron Radetski Saxon Participant
Chip Miller Early Archamenid Persian Participant Chip Aaron Alexandrian Participant
John Anhaiser Spanish Best Painted Army Prize Dan Becker Norman Participant

An interesting side-note is that the winner of the tournament Alvaro Erize was on holiday from his native Argentina visiting his brother Francisco. He won the tourney with a borrowed army he had never played before.

Dan Becker really gets into the spirit of the event Blake’s Qin Chinese Francisco’s Romans More of Francisco’s Romans

Left: Dan Becker really gets into the spirit of things.
Middle Left: Blake’s Qin Chinese
Middle Right: Part of Rob Smith’s Roman army painted by Chris Dingley (per Rob’s comment)
Right: Part of Rob Emith’s Roman army actually painted by Rob ;-)

Alvaro and Nathan John Annhaiser - Best Painted Army Winner Rob Smith presents Jim Mundt with the door prize army box

Left: Alvaro Erize and Nathan Hook had an epic battle for first place in the third round of the tourney. Alvaro came out on top and Nathan took third place.
Middle: Rob Smith presents John Annhaiser a gift certificate for best painted army
Right: Rob presents Jim Mundt with the big door prize, a 1000 point Egyptian army box

Rob presents Nathan with the gift certificate for 3rd place Rob presents Mike Fischer with the gift certificate for 2nd place Rob presents Alvaro Erize with the gift certificate for 1st place

Left: Rob presents Nathan Hook with a gift certificate for winning 3rd place
Middle: Rob presents Mike Fischer with a gift certificate for winning 2nd place
Right: Rob presents Alvaro Erize with a gift certificate for winning 1st place

2007-01-30

Business Meeting in San Antonio

Filed under: — daveb@ 4:49 pm

By Dave da Webhead 

We met last Saturday at Dragon’s Lair in San Antonio for the annual LSHM business meeting.  The meeting was very well attended this year.  I didn’t get the exact number but I am guessing that there were about 15-20 folks in attendance.  We got all the boring business stuff out of the way, elected new officers and then got down to the important stuff, the gaming.  There was a WWII skirmish game, a Bloodbowl game or two, and I ran my Victoriana Sci-Fi game, When Dreadnaughts Ruled the Sky.  Richard Wheet took a lot of pictures and put up a web album which you can check out from the following link:

http://www.millenniumcon.com/LSHM_annual_%20meeting/index.html

Here are a few teaser pics from Richard’s web album.

More gaming in old San Antone      Gaming in old San Antone 

 

2007-01-22

Annual Membership Drive Kicks Off

By Dave da Webhead 

The annual business meeting is next saturday so this week marks the beginning of our annual membership drive for LSHM.

Dues for LSHM are $5 and are good for the calendar year.  LSHM is an umbrella organization supporting its member chapters.  Membership in LSHM is not required to join an LSHM sponsered chapter, but it is highly encouraged.  You contributions support the web site as well as the Millennium Gaming Convention.

We currently support gaming clubs in Austin, San Antonio, College Station, Houston, Kingwood, Killeen, Waco, Dallas/Fort Worth, and Midland.

Everyone in LSHM can post articles and pictures on the LSHM web site and I encourage chapters to make use of this.  Even if you have a personal gaming site or blog, feel free to post notices here pointing to updates on your site.

If you would like to join LSHM for the 2007 calendar year, click on the following link and fiil out and submit the form.  You can pay by Paypal or by mailing us a check or money order.

http://millenniumcon.com/members/Registering_member_on_Webpage.cfm

2007-01-08

Napoleonics at Millennium 10 Blog

Filed under: — daveb@ 11:09 am

From an email by Ed Youngstrom

Ray and I really enjoyed putting on the LPE game at Millennium 9. We were already planning a much bigger game, and we now have a blog dedicated toproducing that game. So please drop by at
http://huzzahm10.blogspot.com

 

Bruswick Uhlans

Take a look around (not that it will take long right now) and leave a note.

And if you’re interested in participating, especially if you have unit(s)you want to bring along, let us know.

Editor’s Note - I think its Great that folks are thinking about and planning for Millennium 10 already.  I’ve been thinking about doing a War of the Spanish Succession scenario, perhaps Almanza or a piece of it.  I put a link to the blogspot on the navigation menu so folks can find it once this article goes into the archive.
 

2006-09-09

CounterAttack 06 Pictures

Filed under: — daveb@ 10:28 pm

By Dave da Webhead

I just made a web album of the pictures I took at the CounterAttack Flames of War tournament in San Antonio.  There were 22 participants and a ton of prize support for the event.  Tomas told me that everyone was going to win at least one prize and I saw a lot of books, miniatures, and even a couple of MP3 players that Ira (owner of Battlefield Games) had donated to the event.  Click on the following link to see the web album:

http://www.lshm.net/albums/counterattack06/

Crowd shot at CounterAttack 06

2006-07-22

Flames of War Tournament Announced in San Antonio

Filed under: — daveb@ 7:16 am

Counterattack! is LSHM-San Antonio’s second Flames of War tournament. Make plans now to participate. 

When:  Saturday, September 9, 2006

Where:  Dragon’s Lair San Antonio, 7959 Fredericksburg Rd @ Medical, San Antonio, TX 78229, ph(210)615-1229

Army Lists:  1500pts Midwar, using the 2nd edition rules

Entry fee: LSHM Members: $15 if you pre-register.  $20 at the door
                Non-members:   $20 if you pre-register. $25 at the door  includes LSHM membership

Prizes awarded to overall commander, then top Allied player and top Axis player, plus some other prizes and awards TBA

Send army list send army lists and/or any questions to Thomas at Aphex30@grandecom.net

We have room for 28 players currently, but we might have access to much more room once Sept gets here. Some spots are already taken so if you are interested in attending, drop Thomas an email at the address above. 
 
Click on the following link for latest updates and information:
http://minecrtv.home.texas.net/FowSA/

2006-03-28

GW:Lord of the Rings at Chimaeracon

Filed under: — daveb@ 10:49 pm

Ed Youngstrom ran demos and games of GW’s Lord of the Rings miniature rules at Chimaeracon in San Antonio last weekend.  He sent me some pictures to post to the website.  Here is the link to an album I made from his pictures:

http://www.lshm.net/albums/ccon06

Lord of the Rings game board

 

2006-03-09

Gaming Schedule in San Antonio

Filed under: — daveb@ 10:40 am

From a post by Chip Aaron in the LSHM-Texas yahoogroup list

March 28: Big Battle DBA War of the Roses - Steve Schifani
From Steve: “The game is built for up to 6 players, but the grid makes it move much faster than free-floating DBA, so we can play more than once in an evening. Ken Sidenblad and I usually get in 3 games in a 2-2.5 hour period, so I’d bet 2 games are easily attainable. I’m also willing to put this on at other times for those interested in how 25mm BBDBA plays. Feel free to contact me if you’re looking for an ancients/medieval game that isn’t demanding with regard to effort and/or figure count.”

The rest of the month (14th, 21st) is still open and unscheduled. Chimaeracon is the 24-26 and features several tournaments, including Warmaster, DBA and HotT, with FoWFest coming up second weekend in April. I’m up for running Warmaster as a GM or opponent, as well as DBA or HotT. Alec, Richard and Mario are the FoW officionados so I’m sure they would be willing to run FoW, also. However, if anyone would like to present a game on either Tuesday the 14th or 21st, they are welcome to post it here.

2006-02-09

Gaming Schedule for San Antonio

Filed under: — daveb@ 11:19 pm

From a post to the LSHM-Texas yahoogroup by Chip Aaron

Feb 14 - Flames of War - Alec Aaron (NOTE: Valentines Day)
Feb 21 “Pirates” collectable card ships - Matt
Feb 28 - Wargods of Aegyptus demo - Rick Beidleman
March 7 - Confrontation demo - Ken Ott
March 14- Seven Years War - Mark Reed

The San Antonio chapter meets on Tuesday evenings at Dragon’s Lair Comics and Games.

2006-01-23

Gaming in San Antonio - Seven Years War Action

Filed under: — daveb@ 3:49 pm

From a post to the San Antonio Yahoogroup list by Mark Reed

Our group replayed the Battle of Reichenberg last Tuesday, the 17th. We used a set of SYW rules written by Steve Leopard and myself. They are a fun set that gives enough detail to be fun and semi-historical, but not complicated to the point they cannot be learned quickly. They allow a fair number of dice to be thrown and can be bloody.

Sadly, we brought a camera, but no pictures were taken. I’ll try and do better next time. We are debating on Freiberg, Gross-Jagersdorf or Maxen as our next battle. I’ll send a report of it and hopefully pictures as well.

Reichenberg is on the Neisse River, in Bohemia, now called Liberac in the Czech Republic. In April 1757, the Prussians moved towards Prague. They broke into 4 columns and this represents the 2d column from the east, under the command of Bevern. It consists of 14 battalions of line inf and grenadiers, 1 12 pdr battery, 3
regts of Dragoons and 1 regt of Hussars.

Opposing the Prussians was the force of Konigsegg. It also consisted of some 14 infantry battalions; line and Croats. A single battalion equivalent of grenadiers is spread historically across the commands, in our fight they were formed as a battalion. Amazingly enough, they held outbuildings of Reichenberg and were not engaged by fire or maneuver.

There are 3 dragoon regts and 1 hussar regt as well. The Austrians have 3 batteries of artillery and redoubts along a ridgeline that drops away to the Neisse valley. In our game they were considered gentle hills and light cover. The map is attached, as is the OB. Hopefully, Yahoopolice won’t eliminate it.

The Neisse river is considered unfordable, it is April, and there are bridges. The Prussians open the battle with only the arty in range of the enemy and thus are able to march in column. (Our set allows units out of the battle line to march if in column at the start and end of each turn. Thus a unit can redeploy up to 24 inches in a single turn).

The Prussians divided their commands and some 6-7 battalions marched over the Neisse and advanced on the Austrian right flank forces. Facing them were 4 battalions of line and Croats, along with 1 hussar regt and 2 batteries.

The Prussians deployed their cav to their right and quickly engaged the Austrian dragoons. This fight raged for the entire game as units won and lost their combats.

The center Prussians pushed forward and soon were under fire from 2 batteries of arty, the lone Prussian battery returning fire to hopefully drive units from their redoubts.

By turn 3, the Prussian cav engaged and the vaunted Prussian hussars were blown away by a dragoon force, this in turn fell victim to a 2 unit attack of Prussian dragoons. The Prussians seemed destined to drive the Austrians back, but failed to destroy any stands in numerous combats. The Austrian left seemed to be threatened for a period of time, but the massed cav attacks bogged down as commanders were lost and units disordered.

The Prussian center took fire from its front and left flank, but continued to steadily march forward. On the Prussian left, the units advanced rapidly and boldly, shouting on to Prague. With light losses they drove into the redoubts, but then the engagement slowed and it became a slogging match. 1 Austrian battery fired and the gunners beat feet behind formed units as 2 battalions of grenadiers stormed over the walls and into the units behind the guns. The line units with grenadiers were slowed from fire and had to be rallied to advance again. The Austrian hussars attempted to melee the grenadiers from the rear as the grenadiers advanced into a Croat unit in the wood line. The hussars and Croats were thrown back by the grenadiers, but this was the end of their success. Both grenadiers on the left were worn down and destroyed by fire and numerous Austrian assaults. The second battery eventually turned back to face the threat to its front and fired into assaulting line
driving them out of the redoubt.

After many bounds, the Prussian left fell back with heavy losses and the Austrians were in similar straits, the only units still at strength were the 2d arty battery and the Hussars. The Prussians held just short of the redoubts, but their fire kept the Austrians from re-manning the trenches.

In the center, Prussian fire drove several units from the redoubts, but quick leadership returned them after only 1 turn and undamaged units replaced them as the recovered from rally hits. (In our game, a general must attach to a unit that gets a rally marker, then they are able to advance again).

GenLt Bevern received an injury from the arty fire during 1 of these and had to be replaced. This slowed the Prussian advance for several turns. In addition, the cav command lost its general twice and the command structure had to be reformed to continue the fight.

The Austrians in the center seemed to have called for a cotillion, they danced around and recovered from rally markers much faster than the Prussians did. Perhaps it was the step forward that undamaged units did to cover the recovery of units in a rally state, and the fact the Austrians did not command from the front as the Prussian generals did.

By 10 pm (3 hours of gaming), the Prussians had forced the redoubt line, except on the left, though the Austrians had reconstituted forces to continue the engagement. It appear red that the Prussians could have brushed them aside and advanced, though the losses were heavy on both sides. The cavalry had worn itself down to the point that only 1 regt of hussars on the Austrian side had the ability to continue combat, but it was needed to keep the Prussians on the Austrian right from advancing.

Thus the battle was deemed a draw, with the Austrians out of position and the Prussians worn down to almost ineffective strength.

We had over 10 players cycle through the game, some had to leave and others were given sub-commands as they arrived. Initial start was with 7 commanders. All in all a good game and it moved well after the first few turns. Positive comments came from both sides, though there were very few shouts of “On to Prague” at the end!

Reichenberg was a difficult set-up, a ridgeline with redoubts, the Neisse running through the battlefield and the inverted funnel of woods the Prussians advanced out of made it visually stimulating, but difficult to lay out and maneuver across.

My thanks to all who helped me track down the info for terrain and my thanks to Ed Youngstrom for the additional troops and help with setup and teardown.