Austin,College Station, Dallas, Ft.Worth,
Houston, Midland, San Antonio, Waco

2007-04-26

Gaming in Austin

Filed under: — daveb@ 10:41 am

Again I find myself a few days late getting the weekly post out. April has been a busy month for me as I knew it would be which is why I pushed FOWFest back until early June. April 22 was a non-theme day at the club and there were several different games being played. Mike Fischer, Donovan, and I played Warmaster Ancients. William and the Formula De crowd showed up to play thier favorite race game. The big game was a Cold War Commander game. Cold War Commander continues to attract club members and I recently painted up a company of M60 A1 battle tanks and will be painting up some M48’s soon along with some American infantry and M113 halftracks.

Indian cavalry faces swarm of light cav Warmaster Ancients

Left: My Indian cavalry faces swarms of light horse intent on shooting them out of the saddle.
Right: Picture from Lance and Fred’s 15mm Warmaster Ancients game.

The usual Formula De suspects Formula De car taking a tight turn

Left: William, Brady, Kevin Dunn, Vicky, and Francisco playing the next leg in William’s Formula De campaign. Not sure who won but I did hear that William’s luck finally ran out in this race and his driver was killed.
Right: Close up of one of the race car figures.

Overview of Cold War Commander Game Soviet APC’s under fire Soviets take the airfield City under fire

Left: Overview of the Cold War Commander game. Rob set up a really nice looking terrain board for this one with a large urban area and an airport.
Middle Left: Soviet APC’s under fire as they try to advance.
Middle Right: Soviet vehicles occupy the landing strip of the airfield.
Far Right: Very nice urban terrain that Rob cobbled together. I believe it came under chemical attack early on as folks were making reference to “Chemical Marty” who was running the Soviet artillery. ;-)

2007-04-23

An Alternative to Spray Primer - Gesso

Filed under: — beckerdo@ 7:59 pm

Black Gesso PrimerRecently I changed a basic component of my miniatures painting, and I am quite happy with the results. Attached is a photo showing how I hot glue my minis to some stands made with wood blocks and nails so I can paint three or four at a time. These figures are some Arthurian horsemen from Gripping Beast, and I can’t wait to finish them and show them on my web site.

I always used to prime my minis with white or black spray enamel primer. It usually took three or four passes from different angles. Eventually the garage filled with fumes, and a day later and many visits to the garage, and I had my minis ready for painting.

Shown here is a technique using black gesso paint from Liquitex, but you can also get it from other makers at Hobby Lobby or Michaels. Gesso is an all natural paint made from carbon black, limestone, and water. It has been used for centuries as a prep for canvases, and it is probably safe for kids or ingesting. The only modernization is that the medium is no longer just water, but some acrylic medium and flow aids. Since I paint minis and not canvases, I usually thin the gesso with 25% water.

As you can see, it goes on quite goopy and thick with a soft brush. However, it incredibly shrinks and forms a thin layer no matter how thick you apply it. Any small pin hole bubbles or missed spots can be covered with a second splotch with the brush.

The advantages are that gesso is very cheap, no fumes, non toxic, immune to high humidity, and a very good base for acrylic paints. I also think the desiccating effect of the limestone has the same effect as enamel solvents in dissolving grease such as fingerprints and mold release oils. The time of application for 12 horsemen is about 30 minutes, approximately half the time if you used a spray primer in 3 coats with about 20 minutes dry time between passes. Gesso can scratch with rough handling, but overall it makes a great base for acrylic paints. I am sold and will no longer go back to noxious fumes.

2007-04-22

some Good and VERY BAD NEWS

Filed under: — J_Piper@ 10:10 am

I got a telephone call from Mario Saturday evening. He traveled from his town of La Pine, ORE to Vancouver WASH. to play in a FoW tournament. He played with his winter-themed German army and got first place. Now comes the bad news. After the tournament he and a friend went to eat dinner at the Olive Garden. When they finished eating, they went to their vehicle and saw that someone had broken his friend’s vehicle window, opened the door, and stolen his Sabol Batallion case with his army inside and his friend’s backpack. His army is very unique looking with white winter uniforms, putty hoods on the model soldiers, whitewashed vehicles, etc. I would like to ask everyone 2 favors: 1) please be on the lookout for these models, just in case the thief might try to sell or auction them, 2) if anyone has any extra pictures of his army from the several games and tournaments he has played, any extra photos would be appreciated. Thank you all.

Mario can be contacted at - Mmerlin21@yahoo.com
Thomas can be contacted at - APhex30@grandecom.net

2007-04-15

VaS Italian vs French Action

Filed under: — Faron Bell@ 7:16 am

dscn1844.JPG dscn1845.JPG  dscn1847.JPG  dscn1848.JPG 

 Richelieu Afire                 Aquila                 Ark Brilliance                   Furball

dscn1842.JPG        dscn1838.JPG        dscn1832.JPG                   dscn1816.JPG

 Re-2001 vs Martletts    Littorio on Fire            Torpedo Alley Aftermath             French close on the Littorio 

 The Midland Group ran a VaS game Saturday Night. French/British vs. Italians/Germans w/ each side fielding a Carrier, 2 BB’s, 2 CA’s, a CL and 6 DD’s. The action was fast and furious as the fleets opened the match at about 60,000 yards. The BB’s quickly moved into range as the DD screens on both sides closed with each other and had their own raging battle. The Italian Re-2001 fighters closed with the tough little British Martletts with the Italians getting the best of the British fighters. The French/Brits won the day as they sank a German CL, Italian CA, 2 DD’s and heavily damaged the Littorio. The Richelieu was moderately damaged along with loosing 5 DD’s. Highlight of the evening was 2 German DD’s slipping by the Allied DD screen and closing with the Ark Brilliance (Ficticious sister ship of the Ark Royal). A great game using modified Victory at Sea rules.

2007-04-09

Easter Gaming in Austin

Easter had an impact on attendance but we still had enough folks show up to run 2 tables at GHG. Kevin and Lance were not able to make it so we wound up rescheduling the War of the Spanish Succession scenario. Marty and William set up our first game of Cold War Commander. There was also a Flames of War game going on.

British Challengers prepare to take on the Soviet Horde Mario, David McClellan, Marty, and William playing Cold War Commander

Here is an excerpt from a battle report that Marty and Rob Smith submitted to our club Yahoogroup:

Marty’s Post

Well as many of you know, we play tested the first games of CWC today using 1/285th scale micro-armour. I dug into my stash of old models and threw together a couple of forces for today’s game. The first scenario involved the stereotypical “World War Three” NATO vs. Warsaw pact armies (circa 1987 or so) with 5000 points of Soviets depicting two battalions of motor rifles and one or tanks one one side attacking a 2500 point British defending force of two companies of mech infantry and one company of tanks. The game started out rather bumpy with the Soviets being slightly delayed in aproaching the NATO lines due to bad command rolls on one side and the British infantry suffering a nasty “friendly fire” accident involving a bombardment by two bateries of their own M109 155m guns. However the Soviets quickly recovered their cohesion and managed to soundly defeat the Brits. The combination of skillful use of artillery firing smoke to mask the Soviet advance , agressive use of the rules for Soviet rigid doctrine (which is a modified verision of Warmaster’s “Warband” rules), and a very poor deployment by the British forces allowed the Soviets to quick close with and overwhelm
their foes.

For the second game, Rob Smith ran home and grabbed his Modern West German force and a 2500 point army contemorary with the aforementioned British force was created. This second games was deemed to represent a NATO training exercise in the late ’80s and was fought using the “meeting engagement” scenario. The result was a much closer game with alot of movement, ducking, and dodging. The result was yet another defeat for the Brits mainly due to a poorly thought out flanking manuver on the part of myself. However it was a close run thing and when the game was called, the Germans were a single unit away from reaching their own break point.

Despite the fact that I was on the losing end of two games (one of which was a complete shut out) , I enjoyed myself. While it’s not my favorite modern rules set, I think I’m going to like CWC. A few random observations:

-Despite some initial misgivings that some players have had, it seems that very late period games are not one sided or overly comples at all. It seems that the “super tanks” (The Brits employed Challenger 1s in both games)do not dominate to the extent to which we feared, number when used with skill can indeed win out over higher technology forces, and the prolifilation of ATGMs was not nearly as deadly as in other sets and did not bog the game down to any real extent.

I’m looking forward to trying this one out again an to that end I am touching up my Soviets and Brits, building late ‘60/early ’70s West German force, and will probably paint up the handful of Modern US troops I have on hand.

Rob’s Post

I, too, had a great time playing Cold War commander. Fond memories of youth, pushing around micro-armor. I wasn’t sure how the mechanisms would all come together, but I was very pleased by both the command and combat systems. While the big tanks are not completely invulnerable, they are certainly tough. In our game, we had 3 Leopards in a defensive position behind a hedge pounding Challenders in the flank and still, after several rounds, managed to only kill one of them.

One thing about these rules is that it feels to mee more like a stand/vehicle represents a platoon. The abstract fire and armor system does not really represent a single vehicle. (This was one of my main problems with Command Decision, that vehicles seemed more like individuals than platoons.) Marty and I had a dust up in a small village among armored infantry formations. It was a lot of fun with difficult decisions required by both sides. LAWs and auto-cannons were dangerous, but you could not depent on auto-kills against the enemy carriers. Marty fired a Milan ATGM against a Marder in the town and we were able to dodge back behind a building. Helps illustrate the weakness of missiles in an urban environment.

All-in-all, a thumbs up from me! I’ll begin stocking US and Russian equipment in the next week couple of weeks.

Setting up a Flames of War scenario Mike Fischer’s US infantry deploys in some woods Tigers on the Prowl

Left: Setting up a Flames of War scenario
Middle: US infantry deploys in the woods
Right: German Tigers on the prowl

2007-04-07

Filed under: — Faron Bell@ 4:59 am

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The Midland Group has been playing Twilight Imperium 3rd ed. . Fun boardgame, although it will take multiple sessions to finish a 6 player game.

Other News:

Next Game Date: Saturday Night, April 14th @ 6:30pm - Faron’s Place in Big Spring. VaS WW2 Naval Action using 1/2400th scale ships. Hypothetical action pitting an Allied Force of British, US and French vessels vs. a Combined German/Italian Force….Gibraltar has fallen…on my!

Saturday Morning, April 21st @ 9:30am - Faron’s Place in Big Spring. “High Road to Anywhere” Pulp Action using 28mm figures and terrain. Search for the Kwon Widi being a desert adventure, pitting 3 teams of two players each looking for the lost artifacts of a sophisticated ancient race.

Saturday Afternoon, April 28th @ 1:30pm - Griff’s Office in Big Spring. Twilight Imperium boardgame, Part 3. Last game saw the destruction of Faron’s and Roger’s Fleets. Griff is poised to win the game. Can the others do anything to stop him? Stay tuned to find out!

2007-04-01

April 1st Gaming at Great Hall Games

Filed under: — greathallgames@ 2:55 pm

A busy day of gaming at GHG’s 20th century day, with three one-on-one FoW battles, one giant East Front FoW battle and some WWI naval action with General Quarters.

Gaming Gaming Gaming

Flames of War Games in Progress

East Front Battle Biff’s StuG Objective Marker

Central part of the East Front battle, Biff’s StuG perpares to Fire, Jim’s Objective Marker

Recon Carrier Recon w AA German AA

John’s Modified Recon Carriers (he actually built a radio for the one on the left) and Everett’s SPAA.

Naval Gaming WWI Ship

World War I naval action. Close up of Scharnhorst or Gneisenau. (I think Lance painted this model.)